============
TrueUser_Fov
============
- Fast quick zoom.
- Perfect FOV for MOUT/CQB.
- No disorientation & tunnel vision.
- FOV is consistent for all weapons & vehicles across the board when using your virtual eyes, not magnified optics.

    Effects On Gameplay
    -----------------
    (+) Longer duration of battles/firefights.
    (+) More emphasis on maneuvering/flanking/advancing for a closer shot (Think WGL in the OFP days, but with a quick zoom)
    (+) Binocs and Optics are more significant due to greater challenge of spotting & identifying targets.
    (+) Better balance of awareness for all players due to small FOV/LOD change when zoomed in.
    (-) Might result in more TK's from the impatient.

        Possible Negatives
        ---------------
        - A few gun types feel too far away from your face (ex. AK's)
        - Harder to spot and identify targets, but I see this as a positive from a gameplay standpoint.
        - Zoom is further away from real-life size.. 

..I've conceded since my ArmA releases that it's impossible to achieve since everyone has a different sized monitor. I alone have upgraded my monitor twice since then and more players have larger monitors these days.

A2/OA is far from accurate as well. They went with resolution of image rather then real-life size, so you have have superhuman zoom. In fact, anyone that uses larger then about a 15" monitor, everything ingame is much larger then real-life size when at full zoom. If your using 17/19/22/24+, the game is already unrealistic in this area.

People should be using different FOVs depending on their monitor size, but thats impossible for game design and MP, hence this BALANCED mod that improves situational awareness, responsiveness, and gameplay.



=====================
TrueUser_Fov_AutoZoom
=====================
- Same as above, just with automatic zoom when you press your optic key.



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TrueUser_NVGs
=============
- Slightly larger view then the default NVG's for less disorientation.
- More fade on the outer edge of the cone for an immersive blur effect.



==============
TrueUser_Xhair
==============
- Changed infantry weapon crosshairs to a 2-Chevron, less precise/general aim system, where the intersection of both chevrons is where you aim.



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TrueUser_SkyBox_Bluer
=====================
- Increased color saturation for a more vibrant sky. 



===========================
TrueUser_SkyBox_NoMountains
===========================
- Disabled mountain textures on the horizon.



============================
TrueUser_IGUI_Theme_TrueMods
============================
- New UI look with lots of white text and blue highlighting (To be used with TrueUser_IGUI_Hud_Black).
- Command bar has new backgrounds.



=======================
TrueUser_IGUI_Hud_Black
=======================
- Black transparency (similar to OFP, but with sharp edges) for your HUD (CommandMenu/ActionMenu/Hint/Ect..)



========================
TrueUser_IGUI_CommandBar
========================
- Changed the command bar layout slightly for easier readability and more compact size.



==================================
TrueUser_IGUI_CommandBar_TextIcons
==================================
- New command bar UI Icons that display weapon type as text, rather then the graphic Icon.

    Simple abbreviations :
    ------------------
    GL - GrenadeLauncher
    AR - AutomaticRifleman
    MG - Machinegunner
    AA - Anti-Air
    AT - Anti-Tank
    MM - Marksman
    SNP - Sniper
    SD - Silenced
    PST - Pistol




========================
TrueUser_IGUI_ActionMenu
========================
- Action menu moved to the middle of your screen for quick accessibility.



=============================
TrueUser_IGUI_Text_ExtraSmall
=============================
- Decreases UI text a bit further (Interface "Very Small" was not enough for text in my opinion).



===================================
TrueUser_IGUI_GunHud_Default_Bottom
===================================
- Default Gun HUD moved to BOTTOM RIGHT of your screen.



================================
TrueUser_IGUI_GunHud_BigText_Top (Conflicts with "GPS_Top")
================================
- Text enlarged for easy readability & style.
- Gun HUD remains at the TOP RIGHT of your screen.



===================================
TrueUser_IGUI_GunHud_BigText_Bottom (Conflicts with "GPS_Bottom")
===================================
- Text enlarged for easy readability & style.
- Gun HUD moved to BOTTOM RIGHT of your screen.



=====================
TrueUser_IGUI_GPS_Top (Conflicts with "GunHud_BigText_Top")
=====================
- GPS moved to the TOP RIGHT of your screen.
- GPS with no frame image that only takes up crucial screen space.



========================
TrueUser_IGUI_GPS_Middle (Conflicts with "STHud", but can still be used as its still mostly viewable as a background image)
========================
- GPS moved to the BOTTOM MIDDLE of your screen.
- No frame image that takes up crucial screen space.



========================
TrueUser_IGUI_GPS_Bottom (Conflicts with "GunHud_BigText_Bottom")
========================
- GPS moved to the BOTTOM RIGHT of your screen.
- No frame image that takes up crucial screen space.




==================================
x_TrueUser_IGUI_ActionMenu_NoIcons
==================================
- Gets rid of the action icons (you will have action menu text only).



==================================
x_TrueUser_IGUI_Text_HideAmmoCount
==================================
- Gets rid of your ammo & mag count.


